Features
Powerful character creation, animation and VFX tools
From fantastic creatures to sweeping landscapes and explosive battle sequences, the Academy Award-winning Maya® toolset is a top choice for creating believable characters and the worlds around them.
Dynamics and effects
Video: Bifrost overview video
Bifrost visual programming environment
Create physically accurate and incredibly detailed simulations in a single visual programming environment. (video: 4.49 min.)
Mountain scenery created in Bifrost
Ready-to-use graphs
Create great-looking effects, such as snow and dust storms, right out of the box with prebuilt graphs.
Hair grooming in Maya
Interactive hair grooming
Use powerful interactive groom tools to create realistic hair and fur for your characters.
Bifrost Fluids
Simulate and render photorealistic liquid effects.
Bifrost Ocean Simulation System
Create realistic ocean surfaces with waves, ripples and wakes.
Physics and effects
Create highly realistic rigid, soft-body, cloth and particle simulations.
Universal Scene Description (USD) workflows
NEW | Lighting speed
Load and edit massive datasets in a matter of seconds using USD in Maya.
NEW | Seamless import/export
Import USD data as native Maya data and export native Maya data as USD data.
NEW | Lightweight previews
See quick previews of USD scene structure using the new Hierarchy View Window.
NEW | In-memory USD stage support
Work directly with USD data in common Maya editors such as the Outliner and Attribute Editor.
NEW | USD in the viewport
See USD natively alongside Maya data in the viewport.
NEW | Open source and fully customisable
The Maya USD plug-in is available as an open-source project for studios to customise as needed.
3D animation
Animated clip of a lion
Fast playback
Review animations faster and produce fewer playblasts with cached playback in Viewport 2.0.
User interface of Time Editor in Maya featuring 3D animation of a guy making the sign of the horns, standing next to a motorcycle
Time Editor
Make high-level animation edits with a nondestructive, clip-based, nonlinear editor.
Rendering of octopus
Graph Editor
Create, view and modify animation curves using a graphical representation of scene animation.
NEW | Ghosting Editor
Precisely visualise movement and the position of animated objects over time.
Deformation effects
Enhance character and object animation with powerful deformation effects.
Native Motion Library plug-in
Access high-quality motion capture data right in Maya.
Rigging
Character setup
Create sophisticated skeletons, IK handles and deformers for characters that deliver life-like performances.
Skinning
Seamlessly bind any modelled surface to a skeleton using skinning.
Retargeting
Easily transfer animation between skeletons that have the same or different skeletal structures.
3D modelling
Polygon modelling
Create 3D models using geometry based on vertexes, edges and faces.
Macaw modelled in Maya
NURBS modelling
Construct 3D models from geometric primitives and drawn curves.
Boy with dogs, modelled in Maya
UV editing and toolkit
View and edit the UV texture coordinates for polygon, NURBS and subdivision surfaces in a 2D view.
Sculpting toolset
Sculpt and shape models more artistically and intuitively.
OpenSubdiv support
Accelerate performance with interactive workflows.
3D rendering and shading
Bubbles rendering in Arnold
Integrated Arnold renderer
Use Arnold Render View to view scene changes in real time, including lighting, materials and cameras.
Female model rendered in Arnold
GPU and CPU rendering
Use Arnold for production rendering on both the CPU and GPU.
Robot rendered in Arnold
Standard Surface Shader
Model materials such as car paint, frosted glass and plastic, and preview renders in the viewport.
Look development with Hypershade
Build shading networks by creating and connecting rendering nodes, such as textures, materials and lights.
Colour management
See accurate previews of final colours in the viewport and Render View.
Motion graphics
MASH procedural effects
Use MASH to create versatile motion design animations with procedural node networks.
3D Type
Create branding, flying logos, title sequences and other projects that require text.
Adobe Live link
View a scene in both Maya and Adobe After Effects at the same time.
Pipeline integration
NEW | Python 3
Create Maya scripts and write plug-ins using Python 3.
Customisation
Customise how Maya looks and works to suit your pipeline.
Scene Assembly tools
Create large, complex worlds more easily and manage production assets as discrete elements.
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